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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Tawna Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a red coat over a tan low-cut shirt, and a top hat upon her head. She has dyed her greying silver hair a little too much giving a sharp silver color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is almost excessively polite to everyone, even when angry. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the north to a Healer, Tawna learned a great deal about her father's area of expertise. Over the years she perfected her riding and shooting skills. She has drifted from career to career and currently works as a Healer.

Motivation: Sabotage a competitor; and she wants nothing more than to rejoin the army

Flaws: Shy. Bonds: Attractive, Military, Job, Nature. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Tawna Fastfoot, Female Halfling Fighter 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)12 (+1) 9 (-1)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Creega Payton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a white vest and prefers green and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is white and very short. She wears a mask on her face.

Personality: She snorts whenever she laughs or is feeling confident. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her relatives are trying to arrange a marriage; and she feels threatened by others

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Nature, Family. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Creega Payton, Female Half-Orc Wizard 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)8 (-1) 11 (+0)5 (-3)
Skills Religion +1
Senses Passive Perception 10
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Zedaar Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Cartwright. His crest is copper and curly. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Spy father left him crippled. He has dedicated himself to building a better kind of golem.

Motivation: Someone believes him a fraud; and a deep hatred of orcs

Flaws: Antagonistic, Disease. Bonds: Job, Adventurer, Enemies. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Zedaar Clethtinthiallor, Male Dragonborn Ranger 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp.


Social Check DCs


Gimurt Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His auburn hair is smooth and relatively long. He has brown eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a ruthless business man, a trait he acquired from his father.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Gimurt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Adventurer, Slave. Occupation: Brewer

Voice: German accent

Attributes [hide]

Gimurt Brazzik, Male Dwarf Expert 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 140 gp. Rock crystal (20 gp).


Social Check DCs

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