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NPC Generator

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Advanced [show]


Qemuel Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He has a large black mantle and cape that has been intricately interwoven into his blue robe. His hair is red, silky, and of moderate length. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: Qemuel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a island tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Athletic, Extrovert, Fighting. Bonds: Attractive, Nature. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Qemuel Faith, Male Tiefling Fighter 1
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)10 (+0) 4 (-3)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Einkil Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is heavily combed to the right. His eyes are blue and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Einkil was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Einkil Steelfist, Male Dwarf Paladin 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)11 (+0) 8 (-1)12 (+1)
Skills Investigation +2, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Backpack.


Social Check DCs


Nirgel Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His purple hair is slicked back into a classic pompadour. His eyes are red and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He struck the Knight job and began his own company from there.

Motivation: Sabotage a competitor; and to settle down with his crush

Flaws: Sensitive. Bonds: Has a crush, Military, Job. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Nirgel Temerity, Male Tiefling Bard 1
Medium (6'7") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)7 (-2) 6 (-2)15 (+2)
Skills Investigation +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp.


Social Check DCs


Balam Talent, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. His hair is cut close to his head. He has silver eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently the stress of being a Courier has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job.

Flaws: Insomniac, Mundane, Fearful. Bonds: Job. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Balam Talent, Male Tiefling Ranger 1
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)4 (-3) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 gp.


Social Check DCs

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