Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hunter Shelby, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing colorful clothing, dressed as a Knight. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Knight business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: He feels threatened by others.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Hunter Shelby, Male Human Expert 2
Medium (6'4") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Moss agate (15 gp). Malachite (15 gp). 1 Chain shirt.


Social Check DCs


Artin Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears dark leathers with embroidery. Her deerstalker hat is riddled with cuts and holes. Her eyes are amber and beady.

Personality: She dislikes all the random violence that takes place in the south. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a criminal king-pin and mafia family Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Seeks redemption.

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Artin Holderhek, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)9 (-1) 6 (-2)7 (-2)
Skills Deception +0, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Nelkin Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is braided into rings. His eyes are green and catlike.

Personality: Calm and collected, he is a well trained Glassblower. He is a very good compulsive liar and kleptomaniac.

History: When he was but 5 years old his parents immigrated from the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nelkin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nelkin. He has since lost track of the people in his past.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Bonds: Job, Criminal record, Immigrant, Family, Adventurer. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Nelkin Wildheart, Male Halfling Warrior 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)9 (-1) 7 (-2)10 (+0)
Skills Medicine +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


John Copeland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely brown suit with grey socks and a vest with buckled shoes. His hair is chestnut and curly. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.

History: Born in the west to a Cook, John learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Barrister again; and wants a kiss

Ideals: Professionalism. Flaws: Racist. Bonds: Job, Adventurer, Has a crush. Occupation: Cook

Voice: pre-pubescent

Attributes [hide]

John Copeland, Male Human Ranger 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 120 gp. Blue quartz (13 gp).


Social Check DCs

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