Diesa Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She wears a grey costume with the symbols of luck on her torso. She has a hunchback. Her hair is greying and her face has many wrinkles. Her hazel eyes are passionate and lively.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Diesa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Diesa's mother didn't care for her much, and the feeling was mutual. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion
Flaws: Ugly, Depressed, Mundane, Antagonistic. Bonds: Family. Occupation: Interpreter
Voice: Soft and melodious
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 7 (-2) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 110 gp. Amber (110 gp). Banded agate (12 gp). Blue sapphire (400 gp). 1 Masterwork Common Melee.
Arha Rowley, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears an entirely white suit with brown socks and a vest with buckled shoes, she is not a threatening figure. Her hair is cut close to her head. Her eyes are gray and she is always smoking a pipe.
Personality: She never swears and excessively uses polite adverbs when speaking. She feeds upon the attention of others.
History: Her father raised her in a mountain cabin. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.
Ideals: Optimist. Flaws: Insane. Bonds: Adventurer, Attractive, Nature. Occupation: Ruler
Voice: Irish accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 9 (-1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 240 gp.
Gormogord Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears professional attire, and carries glaives. His black hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.
History: Gormogord was born with his mother's beautiful face. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gormogord fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Disciplined. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Unemployed
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
Possessions: 150 gp. 2 Antitoxin.
Sorath Excellence, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'0". She typically wears green cloth garments or leather armor, and her gloved hand is found clutching a ceremonial dagger. Her brown hair is lengthy and is close to two feet long. Her gold eyes peer out from beneath her feathered green hat.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She receives visions of the future at random moments
History: Born to a pair of adventurers, Sorath grew up listening to her father's many stories. Her necromantic abilities were realized during a raid on her village. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and she desires power and/or immortality
Ideals: Disciplined, Gifted, Logical, Athletic. Bonds: Adventurer. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +5
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
