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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pog Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. His black hair and beard is wavy and long. His blue eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Pog does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. His divine abilities were realized during a raid on his village. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Nature, Military. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Pog Cobblelob, Male Gnome Fighter 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 14 (+2)5 (-3) 9 (-1)10 (+0)
Skills History -1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2

Possessions: 1800 sp. 1 Darkwood Buckler.


Social Check DCs


Mantus Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is bristling with hidden weapons, mostly glaives and greataxes. His silver hair is braided into rings. He has black eyes and a green hat with a tan feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a brothel owner, Mantus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Criminal record, Mentor. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mantus Grace, Male Tiefling Ranger 1
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 sp. Golden pearl (100 gp).


Social Check DCs


Shadow Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. He sports a flattop fur cut. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep.

Flaws: Ugly, Insomniac, Addict. Bonds: Rich. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Shadow Of Ebony, Male Tabaxi Bard 2
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 8 (-1)8 (-1) 13 (+1)7 (-2)
Skills Arcana +1, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


Richard Kensley, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man dresses well, typically a more casual-formal manner. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He works hard and plays hard.

History: Born to a Interpreter, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the south, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Richard Kensley, Male Human Fighter 2
Medium (5'2") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 14 (+2)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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