Mardnab Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is matted, messy, and big. Her amber eyes are passionate and lively.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born the only child of a wealthy merchant. Cursed with unlife at a very young age, Mardnab has worked very hard to control her curse. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer, Family. Occupation: Layabout
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 13 (+1) | 18 (+4) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Draconic, Halfling, Orc
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 130 gp. Large well-done wool tapestry (200 gp).
Aust Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His auburn hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments
History: Aust was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Cynical. Bonds: Poor, Adventurer. Occupation: Scribe
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2 Alchemist’s fire.
Rivaan Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a black vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized jet on his right hand. His blue crest has been sun bleached extensively. His ears are large.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Money/treasure; and to reunite with his old friends
Flaws: Ugly, Secretive. Bonds: Rich, Adventurer, Military. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 pp.
Nelkin Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His brown hair is cut short with large spiked bangs in the front. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He uses divination through singing.
History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Nelkin took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp.
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Their contribution stands as a beacon of hope for all adventurers!
