Frederick Brixton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His moppish blonde hair is in a traditional bowl cut. His skin is flawless and his gray eyes scan people very quickly.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He never wears the same outfit twice, unless he absolutely has to.
History: Sold as a small child to a wizard, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Frederick reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Artistic. Bonds: Immigrant, Attractive, Mentor, Military. Occupation: Tanner
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 2 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 5 (-3) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Amethyst (120 gp).
Amûg Wilberforce, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a tight fitting white shirt and pants. He has a penchant for wearing a ring with an oversized amber on his right hand. His brown hair is heavily combed to the right. His amber eyes are slightly larger than normal.
Personality: Amûg hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a ruthless business man, a trait he acquired from his mother.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Money/treasure; and many giants want him driven away
Ideals: Artistic, Entrepeneur. Bonds: Rich, Religious, Enemies. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 4 (-3) | 4 (-3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 60 gp.
Anakis Hope, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her brown hair is long and unkept. Her red eyes dart from person to person to random spaces in the air.
Personality: She is a hateful person. She taunts others and blames them for her problems. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Anakis hails from a village terrorized by gnolls. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Anakis and her spouse have recently divorced.
Motivation: She wants to meet her childhood hero.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Scribe
Voice: Squeaky
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 7
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 4 (-3) | 7 (-2) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1200 sp. 2 Smokesticks.
Murook Gresham, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'8", this woman likes to wear white tank tops with black skirt. Her small hat is riddled with cuts and holes. Her eyes are a pleasant blue.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Religious, Mentor. Occupation: Ruler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 6
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 3 (-4) | 7 (-2) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged -2 / 1d4-4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp.
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