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NPC Generator

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Advanced [show]


Balimaar Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally well dressed albeit a few years behind the times. His hair is chestnut, silky, and of moderate length. His eyes are amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Balimaar Carlyle, Male Human Adept 2
Medium (5'10") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)9 (-1) 6 (-2)12 (+1)
Skills Insight +0, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 180 gp. Alexandrite (200 gp). 1 Darkwood Buckler.


Social Check DCs


Melech Anger, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears green painted combat armor at almost all times. He has styled his red hair well, parting it to the right. He has gleaming, smiling red eyes.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Melech was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Melech decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Knight job and began his own company from there.

Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage

Bonds: Job, Family, Military, Criminal record. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Melech Anger, Male Tiefling Aristocrat 2
Medium (5'4") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Theirastra Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her golden hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are gray.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. Theirastra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She's also a talented Laborer, but doesn't like to broadcast it.

Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Hedonist, Insane. Bonds: Slave, Job. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Theirastra Fasharash, Female Elf Barbarian 2
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)9 (-1) 6 (-2)6 (-2)
Skills Performance +0, Religion +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Criella Flair, Female Tiefling [Permalink]

Personal [hide]

Description: This woman dresses well, wearing black shirts, loose pants, and blazers most of the time. She has a penchant for wearing a ring with an oversized topaz on her right hand. She wears a deerstalker hat to cover her moderate length dark red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Criella will drive conversation. The war was a terrible time for her, and Criella does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She comes from a rich western family. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Rich, Military. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Criella Flair, Female Tiefling Druid 2
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 13 (+1)19 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 180 gp. Jet (70 gp). Lapis lazuli (5 gp). Blue quartz (5 gp).


Social Check DCs

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