Shadow Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She has a moderate pudge and is not very fit. Her beige fur is drawn into a tight pony tail with a clover scrunchie. Her copper eyes are passionate and lively.
Personality: She speaks before she thinks and is too direct. She does not believe in violence as a means to an end. She is a dedicated Miller but believes her peers are too gung-ho.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Shadow was left her mother's suit of armor and trained in its use and care. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content
Ideals: Pacifist, Fighting. Flaws: Impulsive, Mundane. Bonds: Military. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 4 (-3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Edge Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. She has a moderate pudge and is not very fit. She wears her black fur down. She wears round tiny glasses practically rammed into her face.
Personality: She is business-like. She takes instructions and follows them to the letter. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the west to a Armorer, Edge learned a great deal about her father's area of expertise. She was taken from her home at a very young age. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new armorer responsibilities is difficult
Ideals: Professionalism, Fighting. Bonds: Job, Slave. Occupation: Armorer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 5 (-3) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
Possessions: 100 pp. 1 Masterwork Uncommon Weapon.
Tippletoe Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light tan in addition to tight pants. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. Her brown hair is slicked back into a classic pompadour. Her eyes are amber and catlike.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Tippletoe was born in the south. At a young age she loved to build and create. She found a children's book about a Gnome Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To be a Detective again; and she wants to meet her childhood hero
Ideals: Opinionated, Philantrophist, Persistence. Bonds: Adventurer, Job. Occupation: Carter
Voice: Breathy voice
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Obsidian (8 gp). 1 Masterwork Common Melee.
Emeny Ogden, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is always cut to a buzz. She is baby faced.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Emeny was born the youngest of three triplets. While studying, she fell in love. They married and had a daughter. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother
Ideals: Passionate. Bonds: Rich, In love, Family. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp. 1 Superior lock.
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