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NPC Generator

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Advanced [show]


Zephan Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his father. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Zephan Serenity, Male Tiefling Warrior 1
Medium (5'5") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 70 gp. Red-brown spinel (90 gp). 1 Masterwork Light steel shield.


Social Check DCs


Mreksh Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His red crest is kept up in a ponytail inside a wide-brimmed hat. He has several tiny amber earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Mreksh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he feels kind of lost in life

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Rich, Military. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Mreksh Jerynomonis, Male Dragonborn Druid 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)7 (-2) 8 (-1)12 (+1)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Adam Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his scythe. His chestnut hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Logical. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Adam Marlee, Male Human Monk 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 3 (-4)18 (+4) 6 (-2)8 (-1)
Skills Acrobatics +5, Animal Handling +0
Senses Passive Perception 8
Languages Common, Gnoll, Terran, Auran, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +0

Possessions: 3000 cp. 1 Chain shirt.


Social Check DCs


Ûkbûk Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear black clothing when he does not wear armor. His tied-back hair is silver. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised in a island tribe. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He wants to get laid.

Ideals: Philantrophist. Flaws: Insane. Bonds: Has a crush, Adventurer, Nature. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Ûkbûk Beckwith, Male Half-Orc Paladin 2
Medium (6'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)9 (-1) 13 (+1)8 (-1)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 340 gp. Red-brown spinel (140 gp). Golden pearl (140 gp). Red-brown spinel (140 gp). 2 Holy water.


Social Check DCs

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