Nicholas Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear yellow clothing when he does not wear armor. He sports a flattop hair cut. His hazel unseeing eyes seem to look past you.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nicholas took refuge in the old dungeon and found the beat up club and armor he uses now. He got away from his former life and has fallen to alcoholism.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to raise his children well
Ideals: Joker. Flaws: Disease, Cynical, Addict, Greedy. Bonds: Nature. Occupation: Sculptor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
Eridred Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and is dressed in a clean brown cloak covering her clean studded leather. Her head has been shaved. She wears a mask on her face.
Personality: Confrontational and typically high on some drug or another. She also hits on women, regardless of circumstances.
History: Gifted from a young age, Eridred studied abroad. She dropped out of school before completing her studies. She got away from her former life and has fallen to alcoholism.
Motivation: To settle down with her crush.
Ideals: Gifted, Logical. Flaws: Ugly, Addict. Bonds: Has a crush. Occupation: Mortician
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Infernal, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 390 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Sarah Yorke, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears loose pants and a collared shirt complete with sweater beneath her coat. She has slicked back white hair. She wears round tiny glasses practically rammed into her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Opinionated. Flaws: Antagonistic, Insane. Bonds: Religious, Immigrant. Occupation: Armorer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 2)
Armor Class 7
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 4 (-3) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp.
Katherine Wedgwood, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears just a grey suit. Her chestnut hair is wavy and long. She wears a mask on her face.
Personality: She can speak with the recently deceased. She is skeptical of what others tell her and is slow to trust.
History: Katherine hails from a village terrorized by gnolls. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has drifted from career to career and currently works as a Sage.
Motivation: She wants to get laid; and balancing her hectic life and new sage responsibilities is difficult
Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Job, Has a crush. Occupation: Sage
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
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