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NPC Generator

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Advanced [show]


Mara Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman usually wears her blue robe and has her glaive always slung over her shoulder. Her red hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Terse, Disease, Insomniac. Bonds: Criminal record. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Mara Tiltathana, Female Elf Commoner 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 8 (-1)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Sapply Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He is generally shirtless and showing off his tattooed chest. His hair, while still mostly black, has prominent grey streaks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Addict, Shy, PTSD. Bonds: Job, Rich. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Sapply Lingenhall, Male Gnome Monk 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 8
Hit Points 6 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 7 (-2)15 (+2) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2

Possessions: 130 gp.


Social Check DCs


Gerbo Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is always cut to a buzz. His fierce amber eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: A powerful necromancer made him what he is. His family was turned out during the war. He and his family wandered west to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Persistence. Flaws: PTSD. Bonds: Mentor. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Gerbo Umbodoben, Male Gnome Aristocrat 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 19 (+4)15 (+2) 15 (+2)10 (+0)
Skills History +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gomory Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown top hat and brown clothes. His brown hair is slicked back into a classic pompadour. His eyes are green and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Nature, Adventurer. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Gomory Ainsley, Male Human Paladin 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs

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