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NPC Generator

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Advanced [show]


Koeth Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He usually wears his blue robe and has his hand crossbow always slung over his shoulder. His red hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Koeth studied abroad. His arcane abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a crush on the local Fletcher.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Has a crush. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Koeth Ofandrus, Male Elf Sorcerer 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)17 (+3) 6 (-2)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Elven, Gnome, Orc, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 160 gp.


Social Check DCs


Ozyman Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light red in addition to tight pants, and sports empty pouches on his belt. He has no hair. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He found a children's book about a Halfling Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Money/treasure; and he desires power and/or immortality

Flaws: Ugly, Shy, Antagonistic. Bonds: Religious, Adventurer, Rich. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ozyman Greenbottle, Male Halfling Cleric 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 5 (-3)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp.


Social Check DCs


Anne Bentham, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her long white hair is drawn into a two foot long braid. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is happy with her job as a Unemployed. She turns her eye from what people do, preferring to live and let live. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A powerful necromancer made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Unemployed work with an outfit from a few towns over. Unemployed work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Wants to open a new tavern; and she wants to meet her childhood hero

Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Job, Mentor. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Anne Bentham, Female Human Rogue 1
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)9 (-1) 7 (-2)7 (-2)
Skills Arcana +1, History +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 2000 cp. Citrine (60 gp).


Social Check DCs


Nalaed Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Nalaed wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... A true patriot, Nalaed would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Animal Trainer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Ideals: Disciplined, Artistic. Flaws: Insane. Bonds: Rich, Military, Criminal record. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Nalaed Rubyeye, Female Dwarf Aristocrat 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp. Brass mug with jade inlays (100 gp).


Social Check DCs

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