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NPC Generator

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Advanced [show]


Agatha Clapham, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear ponchos typically of a light grey in addition to tight pants. Her golden hair is cut short. Her eyes are green and she is always smoking a pipe.

Personality: She is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She comes from a rich eastern family. Through the years after Agatha was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Agatha's father didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Joker. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Agatha Clapham, Female Human Commoner 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)6 (-2) 12 (+1)10 (+0)
Skills Arcana +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Rinn Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern woman tends to wear a large violet jacket. She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aggressive, abrasive, and angry, Rinn embodies much of what other species detest in the Half-Elves. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rinn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rinn. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To get a good night's sleep.

Ideals: Athletic, Logical. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Criminal record. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

Rinn Goltorah, Female Half-Elf Adept 1
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Purson Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His hair, while still mostly blue, has prominent grey streaks. His eyes are gold and he is always smoking a pipe.

Personality: Purson is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Engraver business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Engraver soon after.

Motivation: To be a Layabout again.

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Job, Adventurer. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Purson Charisma, Male Tiefling Ranger 1
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)8 (-1) 8 (-1)9 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Malachite (8 gp).


Social Check DCs


Mardnab Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy brown hair. She wears crescent spectacles with a black brim.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is an amazing painter.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her necromantic abilities were realized during a raid on her village. She has achieved small success as a Cartwright.

Motivation: She'd like to take her coworkers down a peg; and she has a crush on the local slave trader

Ideals: Gifted. Flaws: Emotional, Mundane. Bonds: Job, Has a crush. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Mardnab Pingun, Female Gnome Adept 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)15 (+2) 7 (-2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs

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