Cimer Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his dark red hair up. His eyes are red and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Cimer enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the north, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Immigrant, Nature. Occupation: Butcher
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 7 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 5 (-3) | 8 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp. 1 Chain shirt.
Sutha Asheton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a white tunic with brown highlights, and long black pants that bunch up around her shoes. She wears a colorful flower in her red hair. She has gleaming, smiling violet eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Further she is a bit of a stoner and is frequently out of it.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She now owns her own business.
Motivation: She's attracted to the PC; and she is compelled to act according to her religious beliefs
Flaws: Addict. Bonds: Attractive, Job, Religious, Enemies, Has a crush. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 6 (-2) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Rhodochrosite (16 gp).
Leaf Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears silk and lounges about seductively. Her black fur is lengthy. Her yellow eyes lackadaisically let the world flow into them.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Leaf took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by illithids. Leaf was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Many illithids want her driven away.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor. Occupation: Dyer
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 120 gp. Jasper (20 gp). 1 Masterwork Common Melee.
Kerkad Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears baggy black pantaloons and a pastel scarf. His rusty crest has been sun bleached extensively. His fierce red eyes like to dwell on things.
Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the west to a Stylist, Kerkad learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He struck the Stylist job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and a deep hatred of dire rats
Bonds: Has a crush, Adventurer, Job, Enemies. Occupation: Stylist
Voice: Irish accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
Possessions: 130 gp. Golden pearl (130 gp). 1 Masterwork Common Ranged Weapon.
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