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NPC Generator

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Advanced [show]


Mormog Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered shortspear and tarnished shortbow as well. He has red hair. He is baby faced.

Personality: Mormog is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal poetry training, and achieved minor success. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormog fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to get laid.

Ideals: Fighting, Extrovert, Artistic. Flaws: Shy. Occupation: Hunter

Voice: Posh accent

Attributes [hide]

Mormog Conway, Male Half-Orc Wizard 1
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)13 (+1) 15 (+2)6 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp. 1 Small steel mirror.


Social Check DCs


Oloric Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear flannel. His black hair is knotted and matted. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: A powerful brothel owner made him what he is. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Joker, Gifted. Bonds: Mentor, Family, Adventurer. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Oloric Trueanvil, Male Dwarf Adept 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 10 (+0)7 (-2)
Skills Religion +3, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp. Deep green spinel (50 gp).


Social Check DCs


Trym Reid, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is generally well dressed albeit a few years behind the times. He has a long brown beard with little hanging trinkets. His blue unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Sage mother left him crippled. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Family. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Trym Reid, Male Human Fighter 2
Medium (5'4") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Gold dragon comb with red garnet eye (500 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Shamil Welber, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white hair is cut short. Her face is covered beneath a completely black helmet.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Shamil Welber, Female Gnome Bard 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)13 (+1) 8 (-1)11 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 390 gp. 1 Chain shirt.


Social Check DCs

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