Shautha Wharton, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'1" eastern woman, she is wearing colorful clothing, dressed as a Engraver. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in the east to a Engraver, Shautha learned a great deal about her father's area of expertise. She worked as a nervous Engraver and found it very stressful. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Engraver
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. An abacus with copper, silver and gold markers (120 gp).
Rolf Gresham, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.
History: Born in the west his family was never financially stable. Rolf was born on a far western island where he grew up under the tutelage of his father, an expert Bounty Hunter. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Bounty Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 20 gp.
Az-Adar Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. His blonde hair is styled in orderly dreadlocks. His skin is flawless and his green eyes scan people very quickly.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Az-Adar lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he feels kind of lost in life
Flaws: Depressed, Disease. Bonds: Rich, Attractive, Religious, Family. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Chrysoberyl (160 gp). 1 Masterwork Uncommon Weapon.
Zepar Power, Male Tiefling [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. His brown hair has been sun bleached extensively. His white eyes are passionate and lively.
Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.
History: Gifted from a young age, Zepar studied abroad. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. Large well-done wool tapestry (100 gp). 1 Masterwork Uncommon Weapon.
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