Eva Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a violet shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has shaved her head bald. This amber eyed westerner is not easily forgotten.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Eva hails from a village terrorized by goblins. At some point she was captured by goblins and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and several ex partners dislike her way of doing things and want revenge
Ideals: Opinionated, Philantrophist. Bonds: Enemies, Slave, Debt. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Superior lock.
Hatae Horineth, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman typically wears tan cloth garments or leather armor. Her auburn hair has been sun bleached extensively. Her brown eyes peer out from beneath her feathered tan hat.
Personality: Aggressive, abrasive, and angry, Hatae embodies much of what other species detest in the Elves. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Hatae lived on a farm with her mother, near the main road leading to a nearby town. Through the years after Hatae was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Hatae's mother didn't care for her much, and the feeling was mutual. She is searching for what she claims is her rightful reward.
Motivation: A strong sense of loyalty to Half-Elven people; and she has passion for adventuring and risk
Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Family, Adventurer. Occupation: Detective
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 250 gp.
Aerdeth Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His golden hair is knotted and matted. His hazel unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Aerdeth was born with his father's beautiful face. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new adventurer responsibilities is difficult
Ideals: Gifted. Flaws: Disease. Bonds: Slave, Job, Attractive. Occupation: Adventurer
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 500 sp.
Beatrice Conway, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, marred by teas. She wears her auburn hair down. Her eyes are blue and she is always smoking a pipe.
Personality: She can speak with the recently deceased. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A freak accident while working with her Performer mother left her crippled. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Farmer
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 17 (+3) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
