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NPC Generator

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Advanced [show]


Bendoo Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a lot of dark rich colors, with gold accents. Her hair is short and black. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Bendoo embodies much of what other species detest in the Half-Orcs. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Bendoo hails from a village terrorized by gnolls. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Banker.

Motivation: She wants revenge against gnolls; and revenge

Flaws: Addict, Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Bendoo Hadlee, Female Half-Orc Paladin 1
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)2 (-4) 13 (+1)10 (+0)
Skills Performance +2, Religion -2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 sp.


Social Check DCs


Wymar Brandon, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a grey coat over a pastel low-cut shirt, and a feathered hat upon his head. He keeps his long red hair kept up in a rat tail. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of western immigrants he idolized his mother. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Wymar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and balancing his hectic life and new ploughman responsibilities is difficult

Flaws: Mundane, Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Wymar Brandon, Male Human Paladin 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 5 (-3)10 (+0) 12 (+1)8 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Masterwork studded leather.


Social Check DCs


Criella Abstract, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears rags and sports a simple walking cane and is in decent physical shape. Her red hair is slicked back into a classic pompadour. Her black eyes peer out from beneath her deerstalker green hat.

Personality: Criella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: When she was but 5 years old her parents immigrated from the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Painter. She ran away from her former home and has been making her living as a Painter for the past few years.

Motivation: Wants to have a good time and be beloved; and she is unsatisfied with her job

Ideals: Extrovert, Optimist. Bonds: Poor, Adventurer, Immigrant, Job. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Criella Abstract, Female Tiefling Warlock 2
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)7 (-2) 14 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Iolite (50 gp).


Social Check DCs


Wrenn Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy tan suit. His black hair is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Entrepeneur. Flaws: Lazy. Bonds: Attractive, Poor, Religious. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Wrenn Nackle, Male Gnome Warlock 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)5 (-3) 4 (-3)11 (+0)
Skills Athletics +2, Perception -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 30 gp.


Social Check DCs

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