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NPC Generator

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Advanced [show]


Thorpe Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His brown hair is thinning but still full. His brown eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: He comes from a rich western family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thorpe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thorpe. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He uses money and sex appeal to get what he needs; and he feels that his past leaves him morally obligated to help

Ideals: Pacifist. Bonds: Job, Rich, Criminal record, Attractive. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Thorpe Quickstep, Male Halfling Cleric 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 16
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 13 (+1)9 (-1) 14 (+2)6 (-2)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp. 1 Good lock.


Social Check DCs


Krimmon Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is yellow, and he wears a heavy red leather apron most of the time. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: This man loves writing and to teach people writing more than just about anything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Krimmon was born the youngest of three triplets. His psionic abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is compelled to act according to his religious beliefs; and marry his sister to traveling adventurers

Ideals: Artistic, Gifted. Flaws: Secretive. Bonds: Family, Religious. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Krimmon Reedfellow, Male Halfling Monk 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)16 (+3) 11 (+0)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Nicholas Windsor, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His black hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: Nicholas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.

History: When he was but 5 years old his parents immigrated from the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable, Professionalism. Bonds: Attractive, Immigrant, Religious. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Nicholas Windsor, Male Human Commoner 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Eye agate (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Raer Berevan, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. His gray unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the north, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Flaws: Disease, Antagonistic, Insane. Bonds: Poor, Criminal record, Immigrant. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Raer Berevan, Male Elf Ranger 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 5 (-3)11 (+0) 8 (-1)6 (-2)
Skills Animal Handling +1, Performance +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Red-brown spinel (40 gp). 1 Darkwood Shield.


Social Check DCs

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