Ronobe Dread, Female Tiefling [Permalink]
Personal [hide]
Description: This woman likes to wear ponchos typically of a light black in addition to tight pants. She is muscular with a powerful set of arms. She wears her black hair up. Her eyes are black and she is always smoking a pipe.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is an amazing painter.
History: Ronobe was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sailor work with an outfit from a few towns over. Sailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She used her abilities to travel the world and help people.
Motivation: Sabotage a competitor.
Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Sailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 9 (-1) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 150 gp. 1 Chain shirt.
Maiathah Holimion, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears a simple tan robe with violet stripes complete with hood, marred by beers. She has a long auburn ponytail with little hanging trinkets. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She never swears and excessively uses polite adverbs when speaking. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A powerful slaver made her what she is. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear.
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Crown-heir
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 4 (-3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 100 sp. Obsidian (8 gp).
Roge Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears an entirely red suit with brown socks and a vest with buckled shoes. His hair is golden and curly. His green eyes dart from person to person to random spaces in the air.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He has all his life been fascinated with painting.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Roge took refuge in the ruined castle and found the beat up hammer and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Many dire rats want him driven away; and he desires power and/or immortality
Ideals: Justice, Artistic. Bonds: Nature, Adventurer, Enemies. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 10
Hit Points 0 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 5 (-3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 900 sp. 2 Acid flasks.
Alex Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears baggy violet pantaloons and a brown scarf. His skin is also unnaturally pale. His golden hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is skeptical of what others tell him and is slow to trust.
History: He was born to loving parents in a slum to the north. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Shy, Insane. Bonds: Poor. Occupation: Mayor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1700 sp.
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