Gomory Marlee, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a grey collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His black hair is long and unkept. He has gleaming, smiling amber eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.
History: Born to a Glassblower, his mother struggled to pay the bills. When Gomory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to clean up the streets
Flaws: Ugly, Hedonist. Bonds: Guardian, Poor, Military. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
Possessions: 1000 cp.
Joan Hallewell, Female Human [Permalink]
Personal [hide]
Description: Standing 5'0", this woman dresses in brown turtlenecks beneath a violet coat with grey slacks. She has a long silver ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic woman, Joan's first love is herself. Her second love is also herself. Joan enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She comes from a rich southern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She struck the Masseuse job and began her own company from there.
Motivation: She is greedy; and retire the richest woman in the south
Ideals: Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Masseuse
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 2)
Armor Class 8
Hit Points 11 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 10 (+0) | 6 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 370 gp. Silver comb with moonstones (300 gp). Brass mug with jade inlays (100 gp). 1 Masterwork Musical instrument.
Claira Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she tends to wear a tan poncho over her likewise colored trousers and shirt. Her hair is always cut to a buzz. She has a tattooed face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in the north. A gifted student she started as a Fletcher, but she got bored and became a Guard. She inherited the family business which she has now maintained for 7 years.
Motivation: To pay off her debts; and balancing her hectic life and new guard responsibilities is difficult
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Debt. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Skirt Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His fur is short and lavender. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a island tribe. A gifted student he started as a Apothecary, but he got bored and became a Dilettante. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: Further expansion of business; and a strong sense of loyalty to halfling people
Flaws: Antagonistic, Racist. Bonds: Adventurer, Nature, Job. Occupation: Dilettante
Voice: Whispers
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 7 (-2) | 8 (-1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A silver and pearl hairclip (90 gp). Silver comb with moonstones (300 gp).
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