Kassoon
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NPC Generator

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Advanced [show]


John Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears violet leather gloves, a violet jacket, and tight pants. His head has been shaved. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the west to a Seamstress, John learned a great deal about his mother's area of expertise. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Nature. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

John Arnuanna, Male Half-Elf Barbarian 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)10 (+0) 11 (+0)11 (+0)
Skills Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 700 sp. Banded agate (14 gp).


Social Check DCs


Nicholas Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. Nicholas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick mother, and resented it. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Family. Occupation: Actor

Voice: High pitched and raspy

Attributes [hide]

Nicholas Merton, Male Human Barbarian 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).


Social Check DCs


Jade Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His orange fur is unkempt and raggedy. His eyes are amber and beady.

Personality: Calm and collected, he is a well trained Map Maker. His job bores him to no end. He has decided to make it more interesting.

History: Born to a poor family in the city he treasured whatever gifts he got. Jade was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jade decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. During his travels, Jade and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Jade discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Jade fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Ugly, Disease. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Jade Of Dragons, Male Tabaxi Bard 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 60 gp. 1 Darkwood Buckler.


Social Check DCs


Dynamic On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He very much looks the part of a Shipwright. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His green eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He never wears the same outfit twice, unless he absolutely has to.

History: The child of northern immigrants he idolized his father. Dynamic was born on a far northern plains where he grew up under the tutelage of his father, an expert Shipwright. He became a Shipwright soon after.

Motivation: Expand his business; and sabotage a competitor

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Dynamic On the Water, Male Tabaxi Bard 2
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)15 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 90 gp.


Social Check DCs

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