Antinua Teinithra, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing the road beaten gear of a warrior. Her hair is cut close to her head. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in a small desert village. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help; and to protect her home
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Guardian, Nature, Criminal record. Occupation: Bookbinder
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 11 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 1100 sp. 1 Masterwork Common Melee.
Hecat Art, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses in black turtlenecks beneath a grey coat with green slacks. Her hair is short and black. Her red eyes dart from person to person to random spaces in the air.
Personality: She is very quiet and rarely speaks above a whisper. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Hecat was born on a far northern island where she grew up under the tutelage of her father, an expert Performer. She left for the north, certain she would find work there.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Performer
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 10 (+0) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 cp.
Drenna Hadlee, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her ceremonial dagger. She is an epitome of beauty. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her blue eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Drenna will drive conversation. She is able to make almost anything out of random pieces of junk.
History: She was born into a rich family. After coming to the age of reason, Drenna took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Extrovert, Gifted. Bonds: Attractive, Rich. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 2300 sp.
Fargrim Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a auburn handlebar mustache and slicked back auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Slave Trader. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Fargrim was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Slave Trader soon after.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he desires power and/or immortality
Ideals: Entrepeneur. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Slave Trader
Voice: Aggressive tone
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Terran
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

