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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ridaro Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a violet coat over a white low-cut shirt, and a Stetson hat upon her head. Her head has been shaved. She has a dull look in her gray eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Ridaro was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Ridaro was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Ridaro's mother didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend.

Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Ridaro Van Es, Female Half-Elf Adept 2
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 8000 cp.


Social Check DCs


Symma Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She carries a battered whip and tarnished glaive as well. She has a very tight haircut. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: While she acts the brute, she is far gentler than she would appear. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised in a desert tribe. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Nature, Criminal record. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Symma Nucklestamp, Female Gnome Ranger 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 120 gp.


Social Check DCs


Markosian Fealty, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her hair is brown and curly. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She served in the navy to pay for her family's outstanding loans. She worked as a nervous Beggar and found it very stressful. She has achieved small success as a Beggar.

Motivation: She is a bit of a kleptomaniac; and to be a fortune-teller again

Flaws: Antagonistic. Bonds: Guardian, Military, Job, Criminal record. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Markosian Fealty, Female Tiefling Barbarian 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Flask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dark leathers with embroidery. His white fur, when down, is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also has developed a complete distrust of the Herbalist profession.

History: Flask was raised in a hard working conservative environment. His childhood dream was to be a Herbalist, but he was a colossal failure. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and to be a herbalist again

Flaws: Addict. Bonds: Attractive, Poor, Job, In love. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Flask Grass, Male Tabaxi Cleric 1
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)9 (-1) 8 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs

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