Purban Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, red, dusty cloak. He wears his hair in dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a ruthless business man, a trait he acquired from his mother.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his painting dream.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Entrepeneur, Gifted, Artistic. Flaws: Secretive. Bonds: Adventurer. Occupation: Sage
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 10 (+0) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 30 gp. Coral (40 gp).
Uzza Flight, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Dyer does, and she perpetually has her greataxe ready. Her dark red hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are black and she is always smoking a pipe.
Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was always a brilliant, if unscrupulous mind. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Dyer responsibilities is difficult.
Ideals: Fighting, Philantrophist, Logical. Flaws: Insane. Bonds: Job. Occupation: Dyer
Voice: American accent
Attributes [hide]
Medium (4'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp. 1 Masterwork Musical instrument.
Beloril Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His black hair is lengthy and is close to two feet long. His hazel eyes dart from person to person.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is greedy
Ideals: Justice, Persistence. Flaws: Disease. Bonds: Rich. Occupation: Spice Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 800 sp. 1 Breastplate.
Elaim Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His silver hair is greasy and uncared for. His eyes, though not visible through his cowl, are brown.
Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Elaim lived on a farm with his mother, near the main road leading to a nearby town. One day when Elaim was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Elaim was heart-stricken from the event, and his father started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Layabout and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Ugly, Antagonistic, PTSD. Bonds: Family. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 10 (+0) | 13 (+1) | 6 (-2) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp. Bloodstone (50 gp).
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