Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a black costume with the symbols of his god on his torso. Beneath his clothing is a huge mess of scar tissue. He has moderate length gold crest. His red eyes are slightly larger than normal.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dazzazn took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Nature. Occupation: Cartwright
Voice: Russian accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 500 sp.
Joan Budd, Female Human [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears dark leathers with embroidery. Her skin is also unnaturally pale. Her hair is short and blonde. Her eyes are hazel and she is always smoking a pipe.
Personality: She hates Humans with a passion. As such she is filled with self loathing. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Gifted from a young age, Joan studied abroad. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Half-Orc compassion; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Gifted. Flaws: Ugly, Racist, Antagonistic. Bonds: Adventurer. Occupation: Barrister
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Infernal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 180 gp. 1 Banded mail.
Pearl Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She dresses well, wearing red shirts, loose pants, and blazers most of the time. Beneath her clothing is a huge mess of scar tissue. She keeps her red hair in a flapper bob. Her eyes, though not visible through her cowl, are blue.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born blind and as such lacked many opportunities for work. She was taken from her home at a very young age. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality.
Flaws: Shy, Disease. Bonds: Attractive, Slave, Adventurer. Occupation: Fletcher
Voice: Russian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 9 (-1) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Darkwood Shield.
Ella Cotton, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, constantly wearing a brown suit, black shirt, and green tie. Her golden hair is matted, messy, and big. She has hazel eyes.
Personality: Abrasive and pushy, she has a hard time making friends. The war was a terrible time for her, and Ella does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her father was called into army service. When Ella reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she feels kind of lost in life
Ideals: Athletic. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 6 (-2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!