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NPC Generator

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Advanced [show]


Gurdis Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She has dyed her greying silver hair a little too much giving a sharp silver color. She wears round tiny glasses practically rammed into her face.

Personality: She is fixated on the number 47. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a very good compulsive liar and kleptomaniac.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an athlete and attended two major summer competitions. She never won. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she has comitted a past crime that haunts her to this day

Ideals: Athletic. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Gurdis Steelfist, Female Dwarf Adept 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)13 (+1) 8 (-1)6 (-2)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Lapis lazuli (7 gp).


Social Check DCs


Curran Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy brown hair. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Barber father left him crippled. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Curran Warmwater, Male Halfling Cleric 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 9 (-1)15 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Banded mail.


Social Check DCs


Uthemar Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of tridents, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is thinning but still full. His eyes are hazel and beady.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful wizard made him what he is. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Adventurer, Slave, Mentor. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Uthemar Koehlanna, Male Half-Elf Paladin 1
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 13 (+1)14 (+2) 9 (-1)9 (-1)
Skills Athletics +0, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Orc, Halfling
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Ahinar Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is generally well dressed albeit a few years behind the times. She sports silver long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with finding treasure.

History: Born in the south to a Stylist, Ahinar learned a great deal about her mother's area of expertise. Through the years after Ahinar was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Ahinar's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Balancing her hectic life and new Stylist responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Ahinar Dalanthan, Female Elf Barbarian 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)4 (-3) 13 (+1)15 (+2)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +3

Possessions: 30 gp.


Social Check DCs

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