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NPC Generator

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Advanced [show]


Erias Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with tan highlights, and long green pants that bunch up around his shoes, and he perpetually has his club ready. His silver hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Erias's homeland. Erias decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Nature, Immigrant. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Erias Orcfoe, Male Dwarf Expert 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 17 (+3)10 (+0) 10 (+0)4 (-3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 1200 sp.


Social Check DCs


Sannl Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a brown shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. She has done her best to style her blonde hair to look like a famous performer. Her violet eyes are slightly larger than normal.

Personality: She dislikes all the random violence that takes place in the west. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered music. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Pacifist, Entrepeneur, Artistic. Bonds: Attractive, Military. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Sannl Holderhek, Female Dwarf Rogue 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)11 (+0) 9 (-1)3 (-4)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Erevan Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy yellow pantaloons and a black scarf. His white hair is unkempt and raggedy. His amber eyes peer out from beneath his broad yellow hat.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Erevan took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record, Nature. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Erevan Melancon, Male Half-Elf Fighter 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 7 (-2)16 (+3) 7 (-2)13 (+1)
Skills Athletics +3, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Vrondiss Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Sculptor does. He keeps his scarlet crest in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His arcane abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Gifted. Bonds: Job, Religious, Enemies. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Vrondiss Orexijandilin, Male Dragonborn Adept 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp.


Social Check DCs

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