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NPC Generator

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Advanced [show]


Gillyd Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tattered old clothes. Her red hair is thinning but still full. She has blue eyes.

Personality: Gillyd wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She loathes her own lifestyle.

Ideals: Disciplined. Flaws: Ugly, Secretive, Depressed. Bonds: Military. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Gillyd Durthane, Female Dwarf Barbarian 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)7 (-2) 8 (-1)12 (+1)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Katherine Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair, while still mostly red, has prominent grey streaks. Her green eyes dart from person to person to random spaces in the air.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Katherine was born the youngest of three triplets. Her first spouse was a Butcher, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother

Ideals: Fighting, Athletic, Impeccable. Flaws: Depressed. Bonds: Family. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Katherine Firahel, Female Half-Elf Expert 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 15 (+2)10 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Mordai Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man tends to wear a large green jacket. His red hair is smooth and relatively long. His black eyes peer out from beneath his feathered green hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses divination through singing.

History: A powerful necromancer made him what he is. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To find somewhere to settle down; and someone believes him a fraud

Ideals: Athletic, Gifted. Flaws: Sensitive, Mundane. Bonds: Mentor, Enemies. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Mordai Obscure, Male Tiefling Sorcerer 2
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 15 (+2)7 (-2)
Skills Deception +0, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 290 gp.


Social Check DCs


Loopmottin Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She has shaved her head bald. Her eyes, though not visible through her cowl, are amber.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic, Gifted. Flaws: Cynical, Mundane. Bonds: Criminal record. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Loopmottin Gimlen, Female Gnome Barbarian 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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