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NPC Generator

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Vaina Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her club. Her silver hair is cut jaggedly and amateurishly. She has brown eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Vaina was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Dyer.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Joker. Bonds: Job, Poor, Adventurer. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Vaina Ilphelkiir, Female Elf Bard 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)11 (+0) 10 (+0)6 (-2)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 200 sp. 1 Masterwork Musical instrument.


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with broad hat. His fur is cut close to his head. His copper eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Great isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Opinionated. Bonds: Military, Attractive. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Great In the Wind, Male Tabaxi Bard 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)12 (+1) 8 (-1)4 (-3)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Duergath Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a grey and pastel handkerchief worn on his right side, and a wedding ring on his right hand. He has moderate length auburn hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Assassin, but he got bored and became a Brewer. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: He wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: In love, Military, Job, Has a crush. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Duergath Fallack, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)10 (+0) 9 (-1)9 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1000 cp. 1 Masterwork Light steel shield.


Social Check DCs


Trail Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a brown vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her beige fur is drawn into a tight pony tail with a dagger scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She has had some formal writing training, and achieved minor success. She left for the south, certain she would find work there.

Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son

Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Family, Immigrant. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Trail Grass, Female Tabaxi Cleric 1
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)8 (-1) 15 (+2)6 (-2)
Skills Animal Handling +4, Athletics +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Freshwater pearl (9 gp).


Social Check DCs

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