Nuraval Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his white hair. He has blue eyes and a brown hat with a tan feather.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Nuraval was born with his mother's beautiful face. In his 14th year, his parents were killed by a dire rats raid, leaving Nuraval alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.
Motivation: He feels kind of lost in life; and he's looking for his big break
Flaws: Shy, Depressed. Bonds: Attractive, Enemies, Adventurer. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Halfling, Auran
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.
Elysande Fawcett, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman prefers to wear flannel. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.
Personality: Prone to second guessing herself, she comes off as nervous. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born a particularly ugly child, much to the horror of her parents. Elysande was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Elysande decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she feels that her past leaves her morally obligated to help
Flaws: Shy, Ugly. Bonds: Rich, Criminal record, Enemies. Occupation: Junk Dealer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Anbera Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown trousers with black and yellow striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. With wild black hair. Her violet eyes are passionate and lively.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born on a small isolated farm. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.
Motivation: Regain custody of her daughter; and to unite with her sister
Ideals: Optimist. Bonds: Nature, Job, Family. Occupation: Fletcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 3000 cp. 1 Simple lock.
Quelenna Withrethin, Female Elf [Permalink]
Personal [hide]
Description: This woman dresses well, typically a more casual-formal manner, and sports empty pouches on her belt. Her white hair, when down, is lengthy. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She feeds upon the attention of others.
History: Born in the east to a Roofer, Quelenna learned a great deal about her father's area of expertise. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She has dedicated herself to building a better world.
Motivation: She has a crush on the local Soapmaker; and sabotage a competitor
Flaws: Selfish. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 8 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!
