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NPC Generator

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Advanced [show]


Manea Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She wears suspenders and green workpants. Her shirt is grey, and she wears a heavy green leather apron most of the time. She has moderate length silver hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She never swears and excessively uses polite adverbs when speaking. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Sold as a small child to a slaver, Manea was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her homeland was ravaged by war and she spent much of her life rebuilding it. She left for the west, certain she would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Immigrant, Mentor. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Manea Mayhem, Female Tiefling Wizard 2
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points -1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 4 (-3)13 (+1) 10 (+0)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 70 gp.


Social Check DCs


Barfa Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white armored body suit, with a simple green line shooting up and back down. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Barfa and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Antagonistic, Forgetful. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Barfa Westcott, Male Half-Orc Adept 1
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp.


Social Check DCs


Efferil Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a hunchback. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: He was raised in a mountains tribe. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive, Fearful. Bonds: Family, Nature. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Efferil Meliamne, Male Elf Monk 2
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 120 gp. 1 Average lock.


Social Check DCs


Eleanor Home, Female Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern woman wears tight fighting clothing, which leaves very little to the imagination. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has blue eyes and a grey hat with a black feather.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Sold as a small child to a wizard, Eleanor was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent father.

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Family, Mentor. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Eleanor Home, Female Human Cleric 2
Medium (5'0") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)8 (-1) 9 (-1)14 (+2)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp.


Social Check DCs

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