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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Semyaza Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears a fancy green dress. Her brown hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She receives visions of the future at random moments

History: The child of northern immigrants she idolized her mother. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to travel the world and help people.

Motivation: An old rival family wants her found; and she is not mentally stable, and does not behave rationally

Ideals: Optimist, Gifted, Philantrophist. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Semyaza Temperance, Female Tiefling Rogue 1
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 400 sp. 1 Darkwood Shield.


Social Check DCs


Erky Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a large blue jacket. He is an epitome of beauty. His hair is short and chestnut. He wears large thick round spectacles.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants revenge against brigands; and he wants to meet his childhood hero

Flaws: Racist. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

Erky Miggledy, Male Gnome Druid 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large grey jacket. He has wavy red hair. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the east to a Navigator, Theodoric learned a great deal about his father's area of expertise. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Navigator.

Motivation: Sabotage a competitor; and he is terrified, and will act out of fear

Flaws: Racist, Fearful. Bonds: Guardian, Adventurer, Job. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Compton, Male Human Warlock 2
Medium (5'2") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)15 (+2) 8 (-1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 9
Languages Common, Infernal, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: Deep green spinel (50 gp).


Social Check DCs


Seebo Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, blue cloak. His silver hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Seebo is combative with any and all who dare try his patience in the slightest.

History: The child of northern immigrants he idolized his father. Cursed with a spirit at a very young age, Seebo has worked very hard to control his curse. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Justice. Flaws: Shy, Disease. Bonds: Immigrant, Attractive, Criminal record. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Seebo Fiddlefen, Male Gnome Adept 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)13 (+1) 9 (-1)7 (-2)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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