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NPC Generator

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Advanced [show]


Zaffrab Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Painter. His black hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.

History: Born in the west to a Painter, Zaffrab learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job, Rich, Enemies. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Zaffrab Daergel, Male Gnome Monk 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp.


Social Check DCs


Lûgnak Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. He has several tiny ruby earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Lûgnak Nibley, Male Half-Orc Druid 3
Medium (5'4") Half-Orc, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)5 (-3) 14 (+2)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hecat Cryptic, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a black poncho over her likewise colored trousers and shirt. She has done her best to style her dark red hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: She acts crazy and hedonistic. She believes the world needs to unite to get rid of giants once and for all.

History: She is a Deep Scion in disguise. In her 13th year, her parents were killed by a giants raid, leaving Hecat alone in the world. After a stint in an orphanage, she was adopted. She tends to her Miner job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and to reunite with her old friends

Flaws: Hedonist. Bonds: Enemies, Adventurer, Job. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Hecat Cryptic, Female Tiefling Cleric 1
Medium (5'5") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)6 (-2) 15 (+2)13 (+1)
Skills History +0, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 90 gp.


Social Check DCs


Fax Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple violet line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brass crest is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north to a Marshal, Fax learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has achieved small success as a Marshal.

Motivation: Wants to open a new tavern; and marry his sister to traveling adventurers

Bonds: Attractive, Job, Family, Criminal record. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Fax Nemmonis, Male Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)11 (+0) 13 (+1)4 (-3)
Skills Acrobatics +2, Deception -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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