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NPC Generator

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Advanced [show]


Criella Delight, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing the road beaten gear of a warrior. Her blue hair is braided into rings. She wears crescent spectacles with a black brim.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a great chef.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She used her abilities to trick people and travel the world for free.

Motivation: To prove her worth to the world; and she has passion for adventuring and risk

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer, Criminal record. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Criella Delight, Female Tiefling Fighter 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Lapis lazuli (8 gp).


Social Check DCs


Shifting Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. He carries with him a set of morningstars, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His beige fur is lengthy. He is baby faced.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.

History: He was born in a small island village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He has set out to sabotage the competition.

Motivation: He feels threatened by others; and money/treasure

Ideals: Fighting. Flaws: Racist, Fearful. Bonds: Nature, Job, Rich. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Shifting Of Spirit, Male Tabaxi Aristocrat 2
Medium (6'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)16 (+3) 14 (+2)9 (-1)
Skills Intimidation +1, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Infernal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Morthos Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sellsword. He has a moderate pudge and is not very fit. His red hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Morthos grew up listening to his father's many stories. After coming to the age of reason, Morthos took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Gifted, Fighting. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Morthos Enigma, Male Tiefling Commoner 2
Medium (5'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 7 (-2)11 (+0) 5 (-3)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 280 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Nemeia Horror, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears a simple burlap shirt and baggy pants. She conceals her kukri with her veritable burlap sack of a shirt. She has a hunchback. Her feathered hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Nemeia was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nemeia decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Nemeia managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Money/treasure; and she is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Rich, Criminal record. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Nemeia Horror, Female Tiefling Druid 1
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp.


Social Check DCs

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