Hork Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time, and sports empty pouches on his belt. He has a long brown beard with little hanging trinkets. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Hork was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Body Guard
Voice: Italian accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1000 cp. 2 Thunderstones.
Soveliss Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, yellow cloak. His hair is always cut to a buzz. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the west, but his parents moved at a very young age to the south. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: He is unsatisfied with his job; and to be a layabout again
Flaws: Addict, Fearful. Bonds: Immigrant, Nature, Job. Occupation: Carter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Chain shirt.
Hillanot Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her crest is black and curly. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is overprotective of those who hire her services. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Hillanot grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hillanot. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She desires power and/or immortality; and she is being blackmailed/forced/etc and this influences her actions
Bonds: Guardian, Rich, Criminal record, Attractive, Adventurer. Occupation: Farmer
Voice: Whispers
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 3000 cp.
Elaim Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. He sports a long blonde beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Elaim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want him driven away; and someone believes him a fraud
Ideals: Extrovert. Flaws: Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Crown-heir
Voice: Smooth and feminine
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!


