Taklinn Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a grey suit, green shirt, and yellow tie. His hair is silver, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.
History: He is a Slaad in disguise. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends.
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Mayor
Voice: Excited and jittery
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp. 1 Antitoxin.
Simon Darby, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His golden hair is lengthy and is close to two feet long. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Poor, Military, Adventurer. Occupation: Architect
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp.
Cloak In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He tends to wear a brown poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His lavender fur is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Philantrophist. Flaws: Selfish, Mundane. Bonds: Slave, Criminal record. Occupation: Animal Trainer
Voice: Raspy
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.
Sekhmet Torment, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she likes to wear ponchos typically of a light black in addition to tight pants. She has no hair. She is baby faced.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born into a rich family. She was taken as a slave by a traveling circus and forced to perform She now mingles about in high society.
Motivation: She feels the way she acts is they only way to get by in the world; and money/treasure
Ideals: Philantrophist, Impeccable. Flaws: Ugly, Secretive. Bonds: Rich, Slave. Occupation: Sage
Voice: Stutters
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
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