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NPC Generator

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Advanced [show]


Matilda Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'4" and tends to wear a large violet jacket. Her right hand appears badly burned and disfigured. Her silver hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born in the south, but her parents moved at a very young age to the east. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their son. She worked as a Bather, and she later adopted a second son.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her sister

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Immigrant, Family. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Matilda Waite, Female Half-Elf Rogue 2
Medium (5'4") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Purban Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a white coat. He is muscular with a powerful set of arms. His red hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of western immigrants he idolized his father. Purban was born on a far western plains where he grew up under the tutelage of his father, an expert Shipwright. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Joker. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Shipwright

Voice: Excited and jittery

Attributes [hide]

Purban Tealeaf, Male Halfling Adept 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 gp.


Social Check DCs


Gimurt Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" northern man, he very much looks the part of a Roofer. His white hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful brothel owner made him what he is. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 15 years.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and several ex partners dislike his way of doing things and want revenge

Bonds: Job, Nature, Family, Mentor, Enemies. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Gimurt Holderhek, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)9 (-1) 18 (+4)10 (+0)
Skills Athletics +2, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +6

Possessions: 280 gp.


Social Check DCs


Mamnen Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is physically well-built. His hair is cut close to his head. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Mamnen grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mamnen took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Joker, Impeccable. Bonds: Adventurer, Nature, Family. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Mamnen Conviction, Male Tiefling Fighter 2
Medium (5'7") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +5

Possessions: 120 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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