Hadwisa Chance, Female Half-Elf [Permalink]
Personal [hide]
Description: She sports yellow clothing, slightly heavier than average wear. Her skin is fair and her fingers are delicate and long. Her silver hair is wavy and long. She wears a mask on her face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Flattery will make her almost putty in your hands.
History: She is the product a well kept family trust fund and as such has never really known need. Hadwisa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister
Flaws: Insomniac, Selfish. Bonds: Rich, Nature, Family. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 3 (-4) | 14 (+2) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 240 gp. Citrine (70 gp). Blue quartz (14 gp).
Mreksh Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has black crest. This red eyed southerner is not easily forgotten.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Flattery will make him almost putty in your hands.
History: Mreksh hails from a village terrorized by brigands. Through the years after Mreksh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Mreksh's mother didn't care for him much, and the feeling was mutual. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Find a way to reverse the transformation of his sister; and someone believes him a fraud
Flaws: Selfish, Antagonistic. Bonds: Criminal record, Enemies, Family. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 320 gp. 3 Acid flasks.
Faral Harris, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears tight fighting clothing, which leaves very little to the imagination. She wears her chestnut hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, she prefers to meditate than take action. She believes the world needs to unite to get rid of illithids once and for all.
History: Born in the east her family was never financially stable. A gifted student she started as a Apothecary, but she got bored and became a Brewer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Brewer responsibilities is difficult.
Ideals: Fighting, Disciplined. Bonds: Enemies, Poor, Job. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 120 gp.
Azza Faith, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears suspenders and black workpants. Her shirt is grey, and she wears a heavy black leather apron most of the time. She has done her best to style her black hair to look like a famous performer. Her gold eyes dart from person to person.
Personality: Azza is depressed about a lot of things. She tends to be a nihilist. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She then took over the family business and is one of the better Map Maker for hire.
Motivation: A deep hatred of dire rats; and she feels kind of lost in life
Ideals: Philantrophist. Flaws: Depressed. Bonds: Immigrant, Job, Enemies. Occupation: Map Maker
Voice: Raspy
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp.
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