Sybil Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her skin is fair and her fingers are delicate and long. Her auburn hair is knotted and matted. She has a dull look in her brown eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in the north, but her parents moved at a very young age to the west. A gifted student she started as a Fletcher, but she got bored and became a Glassblower. She inherited the family business which she has now maintained for 3 years.
Motivation: Retire the richest woman in the north.
Ideals: Entrepeneur, Persistence. Bonds: Immigrant, Job. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 260 gp.
Agnes Hayhurst, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her silver hair is cut jaggedly and amateurishly. Her gray eyes lackadaisically let the world flow into them.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born on a small isolated farm. She was an apprentice working in her mother's forge. She became a Sculptor soon after.
Motivation: She's looking for her big break; and to be a stylist again
Flaws: Shy, Forgetful. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Sculptor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
Ghash Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. His hair is brown and very short. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Ghash was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Ghash abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He desires power and/or immortality.
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 12 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 150 gp.
Lone Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'1". She is well dressed, constantly wearing a pastel suit, black shirt, and grey tie, and her gloved hand is found clutching a scythe. Her orange fur is knotted and matted. Her eyes are hazel.
Personality: Stoic and calm, she prefers to meditate than take action. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She is a Lamia in disguise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She is searching for what she claims is her rightful reward.
Motivation: Wants to raise her children well; and she feels threatened by others
Ideals: Disciplined. Flaws: Fearful. Bonds: Slave, Adventurer, Family. Occupation: Hunter
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
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