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NPC Generator

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Advanced [show]


Jaxi Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a large green jacket. She has a slight overbite and is overall scrawny. Her white crest, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: Abrasive and pushy, she has a hard time making friends. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a criminal king-pin and mafia family Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and she feels that her past leaves her morally obligated to help

Ideals: Persistence. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Criminal record, Rich. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Jaxi Lhamboldennish, Female Dragonborn Fighter 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)12 (+1) 14 (+2)18 (+4)
Skills Acrobatics +0, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3

Possessions: 1000 cp. Golden pearl (60 gp).


Social Check DCs


Nuraval Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He carries with him a set of warhammers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His red hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His job bores him to no end. He has decided to make it more interesting.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has dedicated himself to building a better village for his children.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Fighting. Bonds: Attractive, Enemies, Adventurer, Criminal record. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Nuraval Stoutale, Male Dwarf Fighter 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)6 (-2) 10 (+0)6 (-2)
Skills Nature +0, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 30 pp.


Social Check DCs


Randal Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is chestnut, silky, and of moderate length. His eyes are violet and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Randal was born on a far northern island where he grew up under the tutelage of his mother, an expert Glassblower. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Rich, Attractive, Military, Religious, Immigrant. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Randal Schwartz, Male Half-Elf Rogue 1
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 15 (+2)13 (+1) 8 (-1)8 (-1)
Skills Medicine +1, Stealth -1
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Nim Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear yellow clothing when he does not wear armor. He has a very tight haircut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Barkeep, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Nim Loccisano, Male Half-Elf Wizard 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp.


Social Check DCs

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