Adelaide Yardley, Female Human [Permalink]
Personal [hide]
Description: This woman wears a grey coat over a black low-cut shirt, and a Stetson hat upon her head, and sports empty pouches on her belt. She has styled her blonde hair well, parting it to the left. She has blue eyes and a grey hat with a black feather.
Personality: Stoic and calm, she prefers to meditate than take action. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Further expansion of business; and expand her business
Ideals: Disciplined, Philantrophist. Flaws: Disease, Ugly. Bonds: Job. Occupation: Barber
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 8 (-1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 120 gp.
Lilith Poetry, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman tends to wear a black poncho over her likewise colored trousers and shirt, and a wedding ring on her right hand. Her purple hair has been sun bleached extensively. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She takes great joy in being the best Carter in town.
History: Born in the south her family was never financially stable. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She ran away from her former home and has been making her living as a Carter for the past few years.
Motivation: She is compelled to act according to her religious beliefs; and she is terrified, and will act out of fear
Flaws: Fearful. Bonds: In love, Job, Poor, Religious. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp. Jade (100 gp).
Hadarai Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, blue, dusty cloak. His golden hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is mildly Elf supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a forest tribe. Hadarai was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hadarai decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and marry his brother to traveling adventurers
Flaws: Racist, Shy. Bonds: Attractive, Nature, Criminal record, Family. Occupation: Cook
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp. 1 Masterwork Common Melee.
Symma Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She usually wears her tan robe and has her quarterstaff always slung over her shoulder. She has moderate length blonde hair. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is frequently practicing swordplay.
History: Symma hails from a village terrorized by dire rats. She has had some formal writing training, and achieved minor success. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Ideals: Athletic, Joker, Artistic. Bonds: Military, Enemies. Occupation: Bricklayer
Voice: Old Prospector
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 6 (-2) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 sp.
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