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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Makaria Pleasure, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs. She has moderate length dark red hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised in a mountains tribe. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Guard for the past few years.

Motivation: Further expansion of business; and she wants to meet her childhood hero

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Makaria Pleasure, Female Tiefling Warlock 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Just what you see.


Social Check DCs


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. Her deerstalker hat is riddled with cuts and holes. Her ears are large.

Personality: She is witty, but her monotone delivery comes off as unnerving Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When she was but 7 years old her parents immigrated from the east. Windy was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Mortician. She left for the east, certain she would find work there.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Windy In the Wind, Female Tabaxi Fighter 1
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)8 (-1) 6 (-2)17 (+3)
Skills Athletics +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. 4 Smokesticks.


Social Check DCs


Traki Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely tan suit with black socks and a vest with buckled shoes. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are violet.

Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.

History: Traki was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Traki Sylvaranth, Male Elf Barbarian 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)10 (+0) 10 (+0)9 (-1)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gormogord Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear white clothing when he does not wear armor. He has moderate length black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Hedonist. Bonds: Poor, Attractive, Religious, Mentor. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Gormogord Honeypot, Male Halfling Wizard 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)3 (-4) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 100 gp.


Social Check DCs

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