Seraphina Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She sports white clothing, slightly heavier than average wear. With bright chestnut hair. Her face is scarred and worn.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the south. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Immigrant, Military. Occupation: Laborer
Voice: Smooth and feminine
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 9 (-1) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp. Red garnet (60 gp).
Baelitae Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and she perpetually has her glaive ready. Her black hair is drawn into a tight pony tail with a skull scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She always tries to repair and not replace. It was this mentality that drove her into the Miller business.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Fighting, Joker, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 16 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Abyssal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 gp. Banded agate (6 gp).
Salanop Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She tends to wear a large tan jacket. She has styled her red hair well, parting it to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the north. Over the years she perfected her riding and shooting skills. She now spends her time doing works of charity.
Motivation: Expand her business; and further expansion of business
Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature, Job. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 5 (-3) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Orsik Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. He has done his best to style his white hair to look like a famous performer. His eyes are likewise amber. His teeth are white and perfect.
Personality: Orsik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Orsik lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and retire the richest man in the east
Ideals: Extrovert, Logical, Entrepeneur. Bonds: Attractive, Family. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 16 (+3) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 50 gp. Chrysoprase (40 gp).
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