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NPC Generator

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Advanced [show]


Shifting Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has dyed her greying white fur a little too much giving a sharp white color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Abrasive and pushy, she has a hard time making friends. She is used to getting what she wants. In part because she is a meticulous planner.

History: From birth she was tutored by a cruel and relentless mentor. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying brother.

Motivation: She's repulsed by the PC; and to pay off her debts

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Mentor. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Shifting Of Ale, Female Tabaxi Fighter 3
Medium (6'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 5 (-3)6 (-2) 8 (-1)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Rieta Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears a simple green robe with red stripes complete with hood. Her purple hair is slicked back into a classic pompadour. Her gold eyes are slightly larger than normal.

Personality: Rieta is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: Rieta was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been saving her money to try and buy her sister's freedom.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Extrovert. Flaws: Racist. Bonds: Family, Mentor. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Rieta Hurt, Female Tiefling Fighter 2
Medium (4'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)19 (+4) 9 (-1)12 (+1)
Skills Deception +3, History +6
Senses Passive Perception 9
Languages Common, Giant, Gnoll, Gnome, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Grom Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a very tight haircut. His gray eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Grom was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: To be a Crown-heir again.

Ideals: Joker. Bonds: Poor, Adventurer, Attractive, Job. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Grom Cooper, Male Half-Orc Aristocrat 2
Medium (6'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)9 (-1) 7 (-2)14 (+2)
Skills Deception +4, Perception +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 7000 cp.


Social Check DCs


Alex Harley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His silver hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alex took refuge in the old dungeon and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother; and to reunite with his absent father

Flaws: Ugly, Insane. Bonds: Family, Nature. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Alex Harley, Male Human Commoner 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)9 (-1) 6 (-2)5 (-3)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs

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