Gûndza Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. He wears a deerstalker hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Gûndza isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Fearful. Bonds: Immigrant, Family. Occupation: Stylist
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 3 (-4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 500 sp.
Valanthe Kane, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her clothes are grease stained in places. Her black hair is smooth and relatively long. Her amber eyes are passionate and lively.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Valanthe was born with her father's beautiful face. Valanthe was born on a far eastern plains where she grew up under the tutelage of her father, an expert Cook. She left for the east, certain she would find work there.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Joker. Flaws: Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Cook
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. Silver comb with moonstones (200 gp).
Mozikth Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His top hat is riddled with cuts and holes. His red eyes are passionate and lively.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Guardian, Mentor, Job. Occupation: Navigator
Voice: Australian accent
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
Ermina Bradly, Female Human [Permalink]
Personal [hide]
Description: She wears brown leather gloves, a brown jacket, and tight pants. She has moderate length red hair. She wears crescent spectacles with a black brim.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not trust anyone and sleeps with one eye open.
History: Born in the south to a Bookbinder, Ermina learned a great deal about her mother's area of expertise. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants to meet her childhood hero; and balancing her hectic life and new bookbinder responsibilities is difficult
Ideals: Entrepeneur. Flaws: Insomniac, PTSD. Bonds: Job, Adventurer. Occupation: Bookbinder
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 170 gp.
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