Bertram Hayley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His silver hair is cut short. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Gifted from a young age, Bertram studied abroad. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is greedy
Ideals: Passionate, Fighting, Gifted. Bonds: Rich, Criminal record. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 600 sp.
Norûk Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and wears a white coat over a black low-cut shirt, and a small hat upon his head. He sports a long auburn beard, and similarly colored long hair. He has a tattooed face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Norûk does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the east his family was never financially stable. He was an apprentice working in his father's forge. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Passionate. Flaws: Depressed. Bonds: Military, Poor, Job. Occupation: Shepherd
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Musical instrument.
Halimath Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man very much looks the part of a Armorer, and a wedding ring on his left hand. His blonde hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Gifted from a young age, Halimath studied abroad. Brilliant and gifted he never wanted to apply himself. He struck the Armorer job and began his own company from there.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and wants to open a new tavern
Ideals: Disciplined, Optimist, Gifted. Bonds: Job, In love. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 pp. Aquamarine (300 gp).
Darrow Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears white cloth garments or leather armor. He has styled his red hair well, parting it to the left. He has several tiny jet earrings on each ear.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Gifted from a young age, Darrow studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Athletic, Gifted. Flaws: Sensitive. Bonds: Rich, Criminal record. Occupation: Ploughman
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 50 gp.
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