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NPC Generator

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Advanced [show]


Orianna Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, constantly wearing a green suit, blue shirt, and yellow tie. Her dark red hair is kept up in a ponytail inside a Stetson hat. Her eyes, though not visible through her cowl, are black.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: The child of eastern immigrants she idolized her mother. A few years later when the west was not economically sound they moved to her current location. She's also a talented Spy, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Orianna Instinct, Female Tiefling Bard 1
Medium (4'10") Tiefling, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Just what you see.


Social Check DCs


Morana Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a brown suit. She has a moderate pudge and is not very fit. She wears her chestnut hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is irascible and easily irritated. She takes great joy in being the best Layabout in town.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Morana took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She has achieved small success as a Layabout.

Motivation: Wishes to resurrect an old love; and further expansion of business

Flaws: Antagonistic. Bonds: Job, Religious, Nature, In love. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Morana Ungart, Female Dwarf Aristocrat 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 18 (+4)7 (-2) 8 (-1)13 (+1)
Skills History +0, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 50 gp.


Social Check DCs


Egelina Ramsey, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is golden and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Since then, she has sought to make the best of life.

Motivation: She is a bit of a kleptomaniac; and nothing but the best is good enough for her

Ideals: Impeccable, Optimist. Bonds: In love, Criminal record. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Egelina Ramsey, Female Human Aristocrat 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)10 (+0) 8 (-1)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 140 gp. A roughly beaten golden orb (130 gp).


Social Check DCs


Boddynock Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze, and a wedding ring on his right hand. His black hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Boddynock is combative with any and all who dare try his patience in the slightest.

History: Boddynock was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Ideals: Justice. Bonds: Rich, In love, Attractive, Job. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Boddynock Cobblelob, Male Gnome Ranger 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)6 (-2) 5 (-3)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 380 gp. 3 Smokesticks.


Social Check DCs

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