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NPC Generator

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Advanced [show]


Pikar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His golden hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes peer out from beneath his broad white hat.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Pikar was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now spends his time doing works of charity.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer, Debt. Occupation: Baker

Voice: Breathy voice

Attributes [hide]

Pikar Wildheart, Male Halfling Commoner 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 6 (-2)17 (+3) 8 (-1)11 (+0)
Skills Acrobatics +1, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Goblin, Ignan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +5

Possessions: 120 gp. Amber (130 gp).


Social Check DCs


Anselm Blythe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His chestnut hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Anselm never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Shy. Bonds: In love, Rich, Enemies. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Anselm Blythe, Male Human Expert 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 17 (+3)7 (-2) 11 (+0)11 (+0)
Skills Arcana +0, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Shane Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey deerstalker hat and grey clothes. He is physically well-built. His auburn hair is heavily combed to the left. His eyes are likewise amber. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered painting. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Artistic, Entrepeneur. Flaws: Cynical. Bonds: Attractive, Rich, Military. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Shane Haley, Male Human Ranger 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Hematite (7 gp).


Social Check DCs


Giselle Blyth, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her hair in dreadlocks. She tend to wears goggles to shield her eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born several months after her mother was called into army service. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Entrepeneur, Passionate, Philantrophist. Bonds: Military, Rich. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Giselle Blyth, Female Human Wizard 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 18 (+4)15 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp.


Social Check DCs

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